After a short pre-registration campaign, Android users can finally play Alto’s Odyssey. The sequel to the incredibly popular Alto’s Adventure adds new environments, a zen mode, and much of what many gamers liked about the previous game.
Like its predecessor, Odyssey is an endless boarder(this time it’s sandboarding) that has players ride down an endless mountain collecting coins and jumping off of dunes to grab some air (and more coins). It has a less frantic feel than most runners, with more of an emphasis on timing rather than fast twitch reactions. The game offers players different biomes for players to ride through on their descent, vastly expanding on the first game’s landscape variety.
Alto’s Odyssey was originally released in February 2018 on iOS. While an Android version was always expected, it was a matter of how long Android users would have to wait for the next chapter in Alto’s journey. It launches this month, despite Alto’s latest game not being a part of Noodlecake Studios’ 2018 preview, which showed off some of the games that the Canadian publisher would be bringing to Android and iOS. The list included the already released Getting Over It and 3D platformer Suzy Cube, which managed to make Android Sloth’s list of the best Android platformers.
Odyssey also features a zen mode that takes away a lot of the game’s more flashy and attention grabbing features like collectibles and coins, letting players focus on the game serenely riding down desert dunes. Fans of the game’s art can also take advantage of the game’s photo mode to try and get a great screenshot of their journey.
Alto’s Odyssey is free and contains ads and in app purchases. Here’s a trailer with a look at the game:
Interested? Check out the endless sandboarder on Google Play.