Winions Review: Goblins and Boredom
- Name: Winions
- Developer: Nexon & Fuero Games
- Genre: Strategy
- Price: Free, with ads and IAPs
- Installed size: 315 mb
- Best played in short-medium sessions
- No bugs experienced
- Playable Offline: No
What is Winions?
Winions is a strategy game from Fuero Games & Nexon. Players need to use their collection of creatures and spells to raid the bases of their opponents in order to steel chests containing valuable loot. Players on offense are in control of their main hero, and can summon creatures using their constantly regenerating mana reserves. There are no movement controls, but targeting and summon locations are controlled by the user. As the defender is controlled by the AI during invasions, players have to setup their defensive layout ahead of time. That includes walls, various turrets, and the creature cards the AI should use. On top of the PVP aspect of the game there’s also a 40 stage campaign to plow through. It’s very similar to PVP matches, with the difference being a set loot reward and that there’s more enemy and base variety early on. Once you collect your chests, you can open them up and power up your creatures through the game’s chest & card system.
- Levels: 40 campaign stages
- 46 creature and spell cards to collect
- Stamina system: No
- PVP: Yes
- CO-OP: No
- Social features: Chat, clans
- Graphics quality: Average
- Audio quality: Average
- Audio recommended: No
- UI quality: Good
- Overall presentation: Average
Winions is mostly unremarkable. The graphics are fine, there were no bugs experienced during the review process, and it doesn’t aggressively push IAPs like some similar games. It also doesn’t do anything that makes it stand out. There’s no story, the campaign doesn’t appear to offer anything interesting, and there’s nothing in terms of real-time PVP. The basic gameplay works, but it doesn’t feel like it’s quite as strategic or action driven as other chest & card games like Clash Royale or even Tom Clancy’s Shadowbreak. That isn’t to say this is a bad game, it merely isn’t anything special. In a competitive genre, being OK just isn’t good enough.