Trade Town Preview: Time Management Simulator
- Name: Trade Town
- Developer: Ministry of Games
- Genre: Simulation, city building, trading
- Price: Free, with IAPs
- Installed size: 101 mb
- Best played in short bursts
- No bugs experienced, but there are a lot of missing features
- Playable Offline: No
What is Trade Town?
Trade Town is a time management simulation game with a bit of trading thrown in. The primary goal in Trade Town is to fulfill requests from the town’s citizens by making various items. That might mean getting logs and then refining them into planks, or metal ore that is then refined into metal bars and again into nails. It should come as no surprise that all of these actions have timers attached to them, and that timer can be bypassed using premium currency.
In practical terms what Trade Town will involve, for those who choose to play it, is opening up the app every once in a while to collect crafted items and start crafting new ones. Beyond that, players can sell items to other players via the in-game market, send out caravans filled with requested goods, or go on expeditions with their guild. Each task that players complete will reward them with some experience, which goes towards unlocking new stuff to build.
Trade Town is a time management game, plain and simple. There are some trading elements in there, but they are there just to give gamers the impression of depth. At the end of the day, depth is something this game lacks. It is just a series of timers that players need to deal with (or of course pay to bypass).
Trade Town is not a game made for the players, it is a game made with the sole purpose of generating revenue. While making money is always a factor in the way games are made (particularly free mobile games), there is a distinction to be made between a game that is designed with monetization in mind and a game that is designed with revenue generation as its only goal. Trade Town falls in the latter category as it has nothing to offer to its players beyond well done 2D graphics and the illusion of progress. It would also be an oversight not to at least mention that the graphics, and user interface in particular, of Trade Town are remarkably similar to those of Clash of Clans.
Will Trade Town be a successful game? Maybe. It is definitely a game that appears to be well made and has a good attention to detail. Its success will likely depend on marketing and other factors rather than the quality of the game from a gamer’s perspective. Despite everything written, it is not a bad game if you look at it from the perspective of monetization. It is definitely a bad game if you are a person who wants to actually play Trade Town though.
It should be noted that Trade Town is currently in its beta testing phase, and still has a number of features that have not been implemented. Though things may change in future updates, the criticisms brought up here are of the core of the game, and not a lack of features.
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